OxygenCube is a 3D production studio based in London, specialising in cinematic environment art, virtual production, and immersive experiences.
I create highly detailed, production-ready worlds using Unreal Engine and UEFN.
My work combines visual storytelling with interactive and musical elements, delivering atmospheres that are both visually and emotionally engaging.
OxygenCube is a 3D production studio based in London, where I specialise in cinematic environment art, virtual production, and immersive experiences.
I create highly detailed, production-ready worlds using Unreal Engine and UEFN.
My work combines visual storytelling with interactive and musical elements, delivering atmospheres that are both visually and emotionally engaging.
Creating animations for a diverse array of media, including television, smartphones, VR/AR and the web, working with designers and instructional designers to understand project scope and objectives.
Preparing conceptual layouts for motion graphic projects, participating in brainstorming sessions to share new design perspectives and ideas and providing accurate time estimates for each part of the process.
Encoding, converting and editing videos and adding effects/elements to enhance motion graphics.
Responsible for training and developing others in the use of animation software, keeping abreast of advancements in animation as well as new technologies and techniques, contemporary trends in production design.